MEMORY { /* NOTE K = KiBi = 1024 bytes */ /* TODO Adjust these memory regions to match your device memory layout */ FLASH : ORIGIN = 0xBAAAAAAD, LENGTH = 0K RAM : ORIGIN = 0xBAAAAAAD, LENGTH = 0K } /* This is where the call stack will be allocated. */ /* The stack is of the full descending type. */ /* NOTE Do NOT modify `_stack_start` unless you know what you are doing */ _stack_start = ORIGIN(RAM) + LENGTH(RAM); /* You can use this symbol to customize the location of the .text section */ /* If omitted the .text section will be placed right after the .vector_table section */ /* This is required only on some microcontrollers that store some configuration right after the vector table */ /* _stext = ORIGIN(FLASH) + 0x400; */